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~Knight in Shining Armor?
Join Date: Aug 2005
Location: Medonia, Trysvale, Eunesia.
Posts: 4,094
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TRAINING / EXPERIENCE
+ Formal Arms Training:
(Links located in FT timeline)
Secrets :
Bladed Weapons
Level One:
Novice Short Sword +2
- physical conditioning / drills
- slash (upper, middle, lower, angled)
- thrust
- block (upper, lower, middle)
- open stance
- forward stance
- defense stance
- basic evasion
- basic counters
Level Two:
Veteran Short Sword +2
- intermediate physical conditioning / drills
- intermediate evasion techniques
- intermediate defensive techniques
- intermediate swordplay
- intermediate combinations
- basic disarms
- arm lock
- switch feint
- basic improvisation
- basic terrain strategy
- basic recovers
- basic versus other wapons
Dual Wielding:
Additional training +1
- basic offensive points (three-area offense)
- protective shifts (maneuvering, stances)
- reflex training
- added endurance and agility
- basic defensive points (essential seven)
- & basic counterattacks
Quote:
Set up in a vertical octagon sans one point they were top, at the head, one above each shoulder, one at each side and one at each thigh. The last point was between the legs, but any man should know why one would not want to block a sword there. He had Straylor strike slowly at each point showing easily where to position the blade to stop the attacks. Then switching roles Leonard would block as the hooded figure struck the points.
The most difficult blocks Straylor would soon find out were strikes at his sides where he would quickly have to gauge whether to block with the blade up and tuck in his elbow or roll his shoulder back and invert the blade. It would also behoove the former guard to notice that when the little figure attacked he brought his other blade across his chest instinctively to counter and possible attack. “Very good, blocks simple, many you know. Now cross block.” He motioned for his student to strike again at the top point whence the hooded figure caught the shortsword in the crux of his blades in an X pattern and a scraping of metal. “Good block to take control but it is lock. Make sure opponent not have other weapon, also he will kick, hit, shoulder bash while weapons tangled. But good for this.” The hooded figure pushed Straylor’s blade down off his other knife and continued the strike by twisting the blade, running its flat up his opponent’s arm and lightly dragging it across Leon’s head and forehead in an upward slash.
Obviously done quickly it would make a devastating laceration up an enemy’s sword arm and lay open a gash on their head. It did not need to be a powerful stroke just a swift one. As the fight continued the enemy’s arm would become weak from blood loss, slicken the sword grip and bleed down into an opponent’s eyes to obscure their vision.
“Also parry, but no parry with blade down. Will get hand cut when blade pulled back.” He showed Straylor the parries and they seemed most effective when pushed to the side. On one variation the hooded figure locked the back of his knife’s crossguard with Straylor’s and pulled the larger man forward off balance and mimicked a slash at the man’s armpit. He held his student then and grabbed the natural handhold where shoulder meets pectoral squeezing the tendon lightly. “You cut here, arm work no more.” He showed additions to the strike including doubling back across the throat or cutting the opposite shoulder. “And one more, very useful.”
Pulling back on Straylor’s crossguard he jerked hard and brought his student stumbling forward. The ashen figure tucked his shoulder and launched Straylor over him like a sack of grain. The hood stood over Straylor laying flat on his back. “Good, now you try.”
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Level Three:
Elite Shortsword + Shield [in progress]
Creation - creation of feats
Affinity - able to transfer feats to similar weapon types (one level lower)
Conditioning - concentration on physical trait: speed
+ advanced blocks
- against multiple weapon types
- defense against arrow-fire
- defense against magic
+ advanced maneuvering
- terrain advantage
- increased agility
- increased stamina
+ advanced disarms
- throws, locks, more feints
Improvisation - spontaneous, unpredictable hastily formed maneuvers
Adaption - use feats on weapons belonging to similar combat class (2 levels lower)
Enhancement - enhance previous feats greatly
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Additional Exp:
- seasonal occupational exp: +3 (former guard in Medonia, Aqua), +2 (Trysvale. Summer), +2 (Trysvale, Autumn. Chief Constable), [winter, pending].
- random patrols +1 (Medonia), +2 (Enomorian Midlands, Aqua), others [pending]
- adventures +1 (Natura, Aqua), + 1 (Zinn, MeatGrinder), others [pending]
- spars / practice / teaching + 1 (Natura, S'Lon & Asial), +1 (Asial), +1 (Venn), +1 (Ceniel), + 1 (Elmaryia), Paean + 1 , Darkthreal +1 , [pending]
Level Title: Elite Swordsman,
specialty: shortsword and shield
Total Arms Exp. Points:
- Approved: 25
- Pending: 10+
Zinn'ka
Additional Exp:
- Sparring with Liam (pending)
- fight at the Dragon Dojo (pending)
Level Title: Beginner Zinn'ka Fighter,
specialty: Rhingorda
Total Arms Exp. Points:
- Approved: 3
- Pending: 2+
+Trades Training:
Level Title: Apprentice Bard
Total Singing Exp Points:
- Approved: 4
- Pending: 4+
Level Title: Apprentice Healer
Total Healing Exp. Points:
- Approved: 3
- Pending: 4+
Level Title: Apprentice Horseback Rider
Total Riding Exp. Points:
- Approved: +6
- Pending: 5+
Level Title: Apprentice Meditation Practitioner
Total Meditation Exp. Points:
- Approved: 3
- Pending: 3+
Additional Exp:
- volunteer as healer (Natura) [pending]
- random acts of healing + 1 (Enomorian Midlands)
- entertainment singing [pending]
- random singing + 2 (Medonia, seasonal), [pending]
- Seasonal Horseback Riding (around) + 2 (Summer Era XIV), +2 (Autumn Era XIV)
- combat meditation [pending]
- random meditation +1 (Zinn'Sunn, Valeraen)
+Informal Training:
Level Title: Politician (Lord Thane of Trysvale; Imperial Consul to Eunesia)
Prior Experience: Chief Constable of Trysvale
Appointed Thane: in Autumn, Era XIV.
Appointed Consul: Winter, Era XV.
NPCs: (see locations)
* experience: 2 seasons +
Level Title: Farm Owner & Manager
Crops grown: Corn, wheat
Animals: chicken, pigs, goats
NPCs: (see location)
* experience points: 5 seasons +
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Last edited by Straylor Leonard; November 13, 2008 at 12:02 PM.
Reason: Updates!
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