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Character Creation
Character Creation
How to Create a Character
Published by Kaelon
February 3, 2008
Tome Character Creation

Joining Aelyria is both easy and free. Simply register a user account and create a character. Aelyria's registration process is quick and easy: you are asked for a User Name -- which should be your Character Name -- and your e-mail address and a password. After you have created your account and verified it, you can then edit your account details to start fleshing out your character.

When you Edit Your Details you are presented with a number of options to customize your character, including things like race, and at each option you can click on the hyperlink for more information to help you make your decision.


Character Name

Selecting a name for your role can be one of the most difficult decisions when starting out in Aelyria. The following suggestions may offer you some ideas:
  • Make your name memorable and unique. John is too normal; try Josun, Joheru, or Joggo. Instead of Jane, try Janelle, Janisa, or Gianna. Look at other character names and try and select a name that would be appropriate for the race of character you are considering playing.
  • Avoid names that may change frequently. For example, choosing a surname is appropriate only if you're sure you want to stick with it for a while. First names are sufficient for most characters.
  • Avoid chatroot handles. Silverknight or Windswept may sound cool, but they don't fit with the fantasy millieu.
  • Avoid familiar names. Lancelot and Guenevere are too well known for you to be able to co-opt them for your own character.
  • Avoid titles. Titles in Aelyria must be earned. Instead of "Sir Kor", just "Kor" will suffice.
Sometimes, you may choose a name that you later decide was inappropriate. If you do, visit the Help Desk and ask that your name be changed. If you're having a hard time coming up with alternatives, the Questions forum is a good place for some advice.

For more information, see the Naming Policy.


Character Race

Characters in Aelyria are portrayed as heroic or villainous members of one of the sentient races of the world. Classic fairytale and fantasy archetypes are readily playable and you may select them when prompted to do so. Races marked as being special require permission from Aelyria's supermoderators, so if you are interesting in assuming the role of a special permission race, please submit a Help Desk ticket and state your case. Be sure to review the requirements, advantages, and disadvantages of each race before making your choice.

Visit the Races FAQ for general information.
Visit the Races forum for detailed listings.


Character Gender
You can select a character gender appropriate to your character race. The options for Male, Female, Neuter (Neither) or Androgenous (Both) are available.


Home City
All new characters have a choice of where to start out. Check out the Cities in Search of New Players to get more detail on your options. It is fine for a new player to start in any city, so we advise you look around and choose a city which suits your character concept. If your character should move during their adventures, you can select a new Home City from among the options here. Veteran experienced players may be able to alter their starting conditions, but this is not recommended for new players. (cf. Starting Packages)


Age
Select how old you would like your character to be. Each race has a different lifespan, so to get a better idea for how long the races live, refer to the Age Race Chart.


Culture
In this open text field, you can provide some information about your character's racial culture. Some races have subcultures that distinguish various groups from one another. Other characters may want to provide some information about how they may differ from the norm of their race.


Nationality
Characters in Aelyria are either citizens of Aelyria ("Citizen"), resident visitors from another land ("Outlander"), or a subject of a foreign power playing within Aelyria ("Foreigner"). Most characters in Aelyria are Citizens, with Outlanders and Foreigners being offered additional difficulties. Namely:
  • Outlanders have no political rights in Aelyria.
  • Foreigners are branded 'Barbarians', have no rights at all, and may be enslaved or summarily executed.
Profession
The occupation or career for your character. Be as creative or original as you would like to be; this field will likely change frequently over the course of your character's life. It is usually one word or a single phrase to describe the primary profession that your character has achieved, or to which they aspire.


Appearance
A physical description of your character, the Appearance mentions any biological traits or visible attributes that serve as distinguishing marks.


Faction
Characters begin as freemen, not belonging to any faction, guild, or house. Over the course of your role playing, your character may be inducted into societies, pledge fealty to a house or kinship, or join a guild of artisans or a fellowship of adventurers. The names of these factions would go in this field.


Knowledge, Skills, Abilities, and Possessions
Characters advance in Aelyria through the learning of knowledge, the training of skills and practical use of those skill abilities, and the acquisition of wealth and treasure. All characters begin with the following items, though it may be possible to customize these through a Starting Package:
Tutorial Tools

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A Primer to Combat

Second Edition, Revised
  #1  
By Sonya on April 8, 2008, 08:24 AM
"Home City - All new characters start out in Aelyria Prime."

Maybe change it so that new players can start in any city they want or link to Cities in Search of New Players.
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  #2  
By Iseult Fluersdotter on April 8, 2008, 09:02 AM
I have to concur that switching the starting city comment would be best. I know it says AP is a "fully moderated" city. But it realllly isn't and it's not the best place for new people to start out if they have to begin the game by trying to find a moderator.
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  #3  
By Gabrielle Vall'eron on April 8, 2008, 11:58 AM
I agree with both Iseult and Sonya. AP is -not- the place for new players.

Quote:
Avoid names that may change frequently. For example, choosing a surname is appropriate only if you're sure you want to stick with it for a while. First names are sufficient for most characters.
Not sure this really applies as most pcs -do- have surnames. Obviously, first name only or first name and surname are both acceptable. Many pcs have started with one surname and switched due to marriage, adoption or family connection. This sort of discourages surnames and I'm not sure we really want to do that. =-)
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  #4  
By Lyssoryl on April 11, 2008, 10:43 PM
As a biologist (well, molecular biologist, but still), I thought I'd chime in with a probably pointless and unnecessary comment about the racial age chart.

I'm not sure that it makes sense for long-lived races to spend a lot of time in childhood. From one angle, it would be a tremendous evolutionary disadvantage for a race like dwarves to spend 79 years being small and relatively helpless.

From another angle, while it certainly would be possible for a Dwarf or Elf to stay in childhood longer, there isn't any biological need for a long lived race to spend more time in each stage of life. Given that Dwarves and Elves can heal from a cut at the same rate as humans, we can assume their actual tissues can grow at similar speeds.

From another angle, long periods of childhood mean that either there are races running around with fully developed adult brains but little immature bodies, or else young dwarves, elves, and halflings are just terrible learners, needing 4 or 5 years to learn what human kids learn in one year. Imagine raising a young dwarf for 50 years and him still making fart jokes and fighting with his brother for the window seat in the carriage. That just doesn't seem intuitive to me.

Of course, it only matters if someone wants to play a child, otherwise it's easily glossed over.
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  #5  
By Chrysannia Syl'lithar on April 11, 2008, 10:53 PM
The Race Age chart is sort of a take it with a grain of salt.

It's not exactly done from a biological standpoint, except of course for the humans and maybe a few other races.

Take elves for example, they mature and grow physically at about the same rate as a human. The only difference is in the womb, human gestation being an era and elvish being two eras. Then when they are born a 13 year old human would look quite similar to a 13 year old elf, except of course for the obvious differences. Their brains grow at the same rate also, just what they learn during this child state is far different.

It's based on cultural things mainly. Elves not being considered actual adults until around 80 or so-ish ordinations.
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  #6  
By Maylu on April 22, 2008, 04:27 PM
.....jkdddddddddddddddddddddddddddddd
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  #7  
By Duvel on April 22, 2008, 04:46 PM
Need Help?
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  #8  
By Maylu on April 22, 2008, 04:59 PM
Huh? No sorry I was testing somthing...So you peeps play text rpg eh? ^.^ Well then ill fit in JUST fine...
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  #9  
By Duvel on April 22, 2008, 05:07 PM
Yes, we peeps do

In any case, if you do need help at any point, feel free to ask (PM, Q&A forums,...).
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  #10  
By Maylu on April 22, 2008, 05:25 PM
Oh I do have ONE Q. - Is there Any way to add a profile pic or not?
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  #11  
By Duvel on April 22, 2008, 05:36 PM
At the top left you should have a User CP link. Click it and on your left you should see Edit Avatar under Settings & Options. Note that only a few custom avatars will be available. You'll get some more to choose from as your postcount goes up, but custom ones are Companion (=member that is paying to keep the site running) only.
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  #12  
By Rioshi on April 24, 2008, 12:39 PM
Might there be a way to condense the erm.... less than neccessary components to the reply of this thread? Like the.... "jkdddddddddddd" phrase, for example? I remember you said something about creative scholars in chat before, Duvel
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  #13  
By Duvel on April 24, 2008, 12:44 PM
The Creative Team people are the ones who control the Lore section. This is the Help however and I'm pretty sure they don't have modding powers here. And I'm from the Player Team anyway, so it's not like I can delete it.
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  #14  
By Rioshi on April 24, 2008, 01:15 PM
Lol. Well, Juan or one of the PDs are almost always active. One of them should see this sometime I suppose, and they might be willing to help if notified by pm. ^^ Would you like me to request a condensation of this article?
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