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Mysticism
 


In Arcana, Mysticism is the school of magic regarded as Mental Magic. Mystics employ subtlety and distraction to impose their will by commanding the Essence of Thought. Using their mental accuity to confuse, misdirect, and subdue their opponents, Mystics can bring order to an otherwise chaotic environment or unleash disorder by imposing a paralyzing state of fascination or filling heart with uncontrollable fear.

 
Contents

Spells

Initiate

Awareness
Enfeeblement
Invisibility
Objectify
Psionic Orb
Reveal
Spell Nullify
Suggestion
Terrify

Apprentice

Alliance
Animation
Cripple
Illusion
Mesmerize
Mind Shackle
Psionic Shock
Regress
Sentinel

Adept

Alacrity
Astral Transcendance
Attunement
Beguile
Berserk
Illusion Greater
Marchantria
Paralysis
Warp Mind

Master

Absorb
Chaos
Illusion Mastery
Incorporea
Iron Chains
Mass Mesmerize
Memory Wipe
Mind Blur
Orden
Return

Archmage

Amnesia
Antimagic Aura
Illusionary Foe
Mass Beguile
Mass Berserk
Pillage Magic
Prophecy of Orod
Psionic Blast
Psionic Matrix
Steal Thought
Time Traverse


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Created by Kaelon, February 9, 2008 at 02:41 PM
Last edited by Kaelon, February 12, 2008 at 10:49 PM
0 Comments , 976 Views
 


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